Tutorials¶
- FoxDot's In-System Tutorials
- 0. Intro
- 1. Playing Notes
- 2. Algorithmic Manipulation
- 3. Playing Samples
- 4. Using Patterns
- 5. Player Attributes
- 6. Rests
- 7. Basic Clock
- 8. Scales
- 9. Groups
- 10. Using Vars
- 11. Playing Custom Samples
- 12. Synthdefs
- 13. Advanced Clock
- 14. Player Attributes Reference
- 15. Pattern Generator Reference